Digital Choke Daynotes


    Daynotes: a daily journal of activity. From
       Day: Period of life or activity
       Notes: To make a note of; write down
Digital Choke: what you sometimes want to do to your computer. Alternately, the name of our on-line short fictional story. You can contact me via email here.

"Daynotes" are popularized by a Internet Web site called the "Daynotes Gang" (www.daynotes.com or www.daynotes.org), a collection of the daily technical and personal observations from the famous and others. That group started on September 29, 1999, and has grown to an interesting collection of individuals. Readers are invited and encouraged to visit there.

Week of January 19, 2003 
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Sunday, 1-19-03   send email


Sunday can be sort of a relaxing day around here...at least until the grandkids arrive. (And I really enjoy when they come.) After returning from morning church, and having lunch, it's pretty quiet until about 4pm when they arrive.

You may have noticed (for those paying attention) a reference to Zork I. This is an old game, predating personal computers (before 1980 for you young whippersnappers out there). It was one of the first text-based games that you could play on mainframe computers. It is much like all the Doom-type games, but it takes much more thinking. Doom games are just wandering around dark rooms shooting at anything that moves. Zork is text-based, and you have to think and pay attention to where you are. I haven't played it for years, but recall spending many late (and really early) hours deep into the night trying to finish the game.

A Google on "Zork" came up with lots of links, some old and not maintained, but here's a description of the game:

The Zork Trilogy is set in the ruins of an ancient empire lying far underground. You, a dauntless treasure-hunter, are venturing into this dangerous land in search of wealth and adventure. Many strange tales have been told of the fabulous treasure, exotic creatures, and diabolical puzzles in the Great Underground Empire. (link here)

There is an on-line Zork I game (here) . If you have some time, and want to get away from mindless blasting, give it a shot. The commands you type in are action-based, like "look in mailbox", "read brochure", "get spoon", "go east". Here's a sample (the commands I typed in are after the ">" character.

Welcome to Zork. This version created 11-MAR-91 (PHP mod 25-OCT-2001)
There are 29 users playing Zork.
You are in an open field west of a big white house with a boarded
front door.
There is a small mailbox here.

> look

You are in an open field west of a big white house with a boarded
front door.
There is a small mailbox here.

> open mailbox

Opening the mailbox reveals:
A leaflet.

> read leaflet

Taken.
Welcome to Zork!

Dungeon is a game of adventure, danger, and low cunning. In it
you will explore some of the most amazing territory ever seen by mortal
man. Hardened adventurers have run screaming from the terrors contained
within.

In Dungeon, the intrepid explorer delves into the forgotten secrets
of a lost labyrinth deep in the bowels of the earth, searching for
vast treasures long hidden from prying eyes, treasures guarded by
fearsome monsters and diabolical traps!

No DECsystem should be without one!

Dungeon was created at the Programming Technology Division of the MIT
Laboratory for Computer Science by Tim Anderson, Marc Blank, Bruce
Daniels, and Dave Lebling. It was inspired by the Adventure game of
Crowther and Woods, and the Dungeons and Dragons game of Gygax
and Arneson. The original version was written in MDL (alias MUDDLE).
The current version was translated from MDL into FORTRAN IV by
a somewhat paranoid DEC engineer who prefers to remain anonymous,
and was later translated to C.

On-line information may be obtained with the commands HELP and INFO.

> read leaflet

Welcome to Zork!

Dungeon is a game of adventure, danger, and low cunning. In it
you will explore some of the most amazing territory ever seen by mortal
man. Hardened adventurers have run screaming from the terrors contained
within.

In Dungeon, the intrepid explorer delves into the forgotten secrets
of a lost labyrinth deep in the bowels of the earth, searching for
vast treasures long hidden from prying eyes, treasures guarded by
fearsome monsters and diabolical traps!

No DECsystem should be without one!

Dungeon was created at the Programming Technology Division of the MIT
Laboratory for Computer Science by Tim Anderson, Marc Blank, Bruce
Daniels, and Dave Lebling. It was inspired by the Adventure game of
Crowther and Woods, and the Dungeons and Dragons game of Gygax
and Arneson. The original version was written in MDL (alias MUDDLE).
The current version was translated from MDL into FORTRAN IV by
a somewhat paranoid DEC engineer who prefers to remain anonymous,
and was later translated to C.

On-line information may be obtained with the commands HELP and INFO.

> info

Welcome to Zork!

You are near a large dungeon, which is reputed to contain vast
quantities of treasure. Naturally, you wish to acquire some of it.
In order to do so, you must of course remove it from the dungeon. To
receive full credit for it, you must deposit it safely in the trophy
case in the living room of the house.

In addition to valuables, the dungeon contains various objects
which may or may not be useful in your attempt to get rich. You may
need sources of light, since dungeons are often dark, and weapons,
since dungeons often have unfriendly things wandering about. Reading
material is scattered around the dungeon as well; some of it
is rumored to be useful.

To determine how successful you have been, a score is kept.
When you find a valuable object and pick it up, you receive a
certain number of points, which depends on the difficulty of finding
the object. You receive extra points for transporting the treasure
safely to the living room and placing it in the trophy case. In
addition, some particularly interesting rooms have a value associated
with visiting them. The only penalty is for getting yourself killed,
which you may do only twice.

Of special note is a thief (always carrying a large bag) who
likes to wander around in the dungeon (he has never been seen by the
light of day). He likes to take things. Since he steals for pleasure
rather than profit and is somewhat sadistic, he only takes things which
you have seen. Although he prefers valuables, sometimes in his haste
he may take something which is worthless. From time to time, he examines
his take and discards objects which he doesn't like. He may occas-
ionally stop in a room you are visiting, but more often he just wanders
through and rips you off (he is a skilled pickpocket).

>

Are you interested yet? Try it out, I think you'll get hooked.

So, the quote that is on future day's pages is one that you will see if you get into a room/place where nothing is going on. That doesn't mean that it's a dead end, though. Sometimes, things happen if you 'wait'. And there is quite a bit of humor in the game, some of it quite sly.

I never did manage to finish the game. There were actually three versions released, all of them by Infocom. I don't think the company is still in business, though. But you might find the on-line game interesting. Let me know what you think.

I'm spending part of the day goofing on the computer with these pages. It was suggested by a reader that I try some META tags to get into some search engines, so there will be more visitors. Although, that may not be needed. This site's mailing address got it's first "Nigerian Mail Scam" message today. Does that mean that I have arrived?

Monday, 1-20-03  send email


An earlier than usual post today, due to the holiday. Which was spent in various chores around the house. Replaced the upper radiator hose on one of the cars. I know that you usually want to replace upper and lower, but it's chilly outside (for around here), and the lower hose is a bit harder to reach. Knocking your knuckles when your hands are cold is not pleasant.

And, when I say 'chilly', I realize that's a relative term (and keep my relatives out of this). The past 7-10 days around here have been with our normal January fog bank settled in for a long-term relationship with the weather gods. High temperatures are around 45F, lows around 40F. That's balmy compared to other Daynoters: Tom Syroid (in Saskatoon, Saskatchewan, Canada) reports about 0F, John Dominick (in Minnesota somewhere) must be around 10-20F, Bob Thompson (in North Carolina, I think) also under freezing, Brian Bilbrey (near Washington DC) is also around freezing, and Dan Seto (in Hawaii) hasn't mentioned it, but I suspect 70F.

We usually get a couple of weeks of foggy weather around here. But overall, the temps are pleasant enough. And if I just head up the hill a bit (towards the Sierra Nevada mountains), the sun will be shining, and the temps will be in the 50-60F (shirtsleeve weather). And I don't have to shovel any snow at all.

Did a bit of house-hunting today at some of the new housing developments in the area. Housing prices here are about $300-350K for 2000-2500 sqft. Nice features in most, most have full CAT-5 and video wiring in all rooms, and there is cable modem or DSL service there. Out here in the sticks we're still doing dial-up, so that is an advantage.

A house in that range will let us put a nice down payment (when we sell this place), and maybe do a 15-year loan. That will mesh nicely with the retirement plan of about 10-12 years. Although I don't feel old enough to be thinking about retirement (but you are probably never to young to plan for it). As I have said before, "I may have to grow old, but I don't have to grow up!".

Tuesday, 1-21-03  send email

These images from the "Earth Observatory" newsletter show that there is more ice in the Antartic Ross Sea area, rather than less. A cynic might sarcastically suggest that the increase in ice is due to global warming and ozone layer depletion. Although some scientists suggest that it may be caused by two huge icebergs that fell off the Ross shelf in 2000 and 2002, and have drifeted to a point where they are possibly interfering with 'normal' currents. So, all global warming supporters and detractors can spin this image either way, by (as 'spinners' do) leaving out key facts.

The same site has some interesting images of Baltimore (MD, USA) after a snow storm (near where Daynoter Brian Bilbrey lives), and the massive brush fires in SE Australia, which have already destroyed 400 homes and is rapidly approaching Canberra. Interested readers can subscribe to their Space Images newsletter, which only requires an email address (no marketing stuff). There are usually some interesting pictures and information in that weekly newsletter.

Also in the news, an article on MSNBC about a federal judge, "in what is widely viewed as a test case, U.S. District Judge John Bates said the wording of the 1998 Digital Millennium Copyright Act (DMCA) requires Verizon to give the Recording Industry Association of America (RIAA) the name of a Kazaa subscriber who allegedly has shared hundreds of music recordings."

Now, that could be a bit scary to MP3 file swappers, and perhaps anyone letting file swapping happen on their network. Putting aside all the liberties lost in that Act (see the link below), how would this affect your company? What kind of lawsuit could RIAA mount against your company for allowing file swapping to happen through your high speed connection to the Internet. That connection to the Internet for your users makes your company an ISP. Does that make your company liable for actions you allow that might be illegal?

Our company initiated several possible defenses to that type of action. We are doing "best efforts" (IMHO) to provide guidance to our employees on what is acceptable use of their computer, their email, and their Internet connection. (Actually, it's "ours" -- the company's, not the users' resources.) We've issued "Acceptable Use" guidelines. We've issued a ban on File Sharing software such as Gnutella and KaZaa, etc. We are working on a way to block that type of file sharing, although it is difficult to do because of the way those programs work. You can't just block a port on the gateway, since those programs often use port 80, which is used for the http connection.

Then there is the issue of all those MP3 files that many users have been downloading. How many of you think that RIAA doesn't have a giant database of all the KaZaa users out there. It wouldn't take much, just a program that keeps track of IP addresses and the date/time of access. Based upon that information, they could supeona (sp?) the ISP log files to see who was logged on at that time. And then they can decide how to pursue that information. Like legally hacking into your computer to remove your MP3 collection. Or to sue you. Try this Google Search for some interesting (and perhaps scary) reading.

Comments? Use this email link. I might post any interesting ones, but I'll just use first names for protection.


Wednesday, 1-22-03   send email


An interesting day at work. We started setting up the anti-spam mail server. Took a quick Read Through the Fine Manual (RTMF), and got familiar with the features and capabilities. We've decided on a slow approach to implementation. First, we set up the server in a passive mode, looking for spam and other possibly non-appropriate mail, logging 'catches', but letting the mail be delivered like the anti-spam server wasn't there. We'll let that go for a week, which will give us some good statistics on what we can catch.

The next step will be to tweak the rules a bit, based on what we found on incoming and outgoing mail. The caught messages will still be delivered, but we will add some text to the message subject line to indicate possible spam. We'll ask the users to report any messages that should not have been spam, and will use those responses to tweak the rules a bit more. After some time of doing that (I'm thinking two weeks), we will quarantine all caught messages for a short period (5 days?). We'll tell the users that they should see a reduction in incoming spam, and that we can release any caught messages if they think they are needed. (That will be discouraged, though, since we don't want to create a bunch of administrative overhead managing caught spam.)

It's possible that our passive monitoring statistics will help us tweak the rules a bit so we can reduce the number of false positives. And, of course, our plan is subject to change as we get to working with the program.

On the home front, we decided to stop by Chevy's (Mexican Restaurant, chain-type) to grab some fresh tortillas and chips and salsa. Then a quick trip to the grocery store for some boneless chicken breasts and some Spanish-flavor Rice-a-Roni. At home, I cut the chicken into small strips, and pan-cooked them. Also cooked up some hamburger meat, and fixed the rice (which got some diced canned tomatoes for extra flavor). Prepared the shredded cheese, tomatoes, lettuce, etc.

About 15 minutes later, the chicken was ready (cut into small pieces), the hamburger was flavored with a bit of dried taco seasoning, and the tortillas were zapped to get them warm. Then everyone created their own soft tacos. I only had five (I must be getting old). There were some leftovers, so we created some extras for lunches tomorrow. Quite tasty.

We sometimes use giant tortillas and make "giant burritos" (wraps) with the same mixture. Two of those are sufficient for me. Actually, I take two tortillas, arrange them into one really giant burrito .. but I can still eat two of them (and sometimes regret it later on). Dinner was about three hours ago, and I'm still full.

Should be interesting tomorrow to see how many spam messages were processed overnight. I only get about 50 a day. But I am inclined to try signing up for more for testing.

Thursday, 1-23-03   send email


Short post tonight; it's late.

The anti-spam server works great. The monitor screen shows that we are processing about 1600 messages an hour. Stats at about 3pm showed that during the previous 19 hour, there were over 8000 messages marked as spam, about 14% of the total. We're letting those pass through for now, until sometime Monday. That will give us some good averages; a couple of work days and a couple of weekend days. The next step is to mark all spam, so users can help us find false positives. More about that as we go.

Taking tomorrow off to do some cleanup work around the house to make it look a bit better for potential buyers. Going to remove the above-ground pool, the dead spa, and hang a couple of window blinds, and perhaps start on the 'burn pile'. Sounds like a whole lot of work. Best get some sleep.

Friday, 1-24-03   send email


I'm a bit sore tonight. I took off the day from work to do some cleaning up outside. It was a fairly nice day (compared to the weather in other areas of the 'States'), partly cloudy, temps in the 50's.

We have (had, now) an above-ground pool, about 24' in diameter, 4' high, corragated metal sides, and a vinyl liner. It was old and beyond repair, and needs a final trip to the recycler. First task was to drain the water. A few cuts with the razor blade, and a half hour later, it's mostly empty. (We live in a rural area, so the water just went off into the pasture area.)

Then, a lot of work with the razor blade (to cut apart the liner), and the reciprocating saw (to cut the metal sides into manageable pieces). And a broom to sweep the mud around (along with various small frogs -- they are about the size of your thumb, but have a very loud croak).

All the various pieces were loaded into the back of the truck, ready for the trip to the dump tomorrow. There was a lot of lifting and bending involved in the whole process, along with a lot of mud (when I was done, my clothes went straight into the washer, and I went straight into the shower). I'm normally a desk-bound guy, so I'm not in the best of shape. Now I have the sore muscles that prove it.

Tommorow, unless it rains, is a bit more clean up of some old decking, and then a trip to the dump. Right now, a few more pain relievers for sore muscles.

Saturday, 1-25-03   send email


Even more muscles were excercised today. Got rid of some old decking and stairs. Did the "Lone Ranger" trip again. Cleaned out some berry bush vines. Tonight, the muscles are complaining a bit.

The big news, for us security techies, is the "Slammer/Sapphire" worm that hit early this morning. As usual, it was an attack against a vulnerability that had been know about for about six months.

The more interesting (chilling?) thing about this one is it's affect on private systems. Did your ATM work today? Bank of America's didn't. One report said:

Bank of America spokeswoman Lisa Gagnon said that many, if not a majority of the No. 3 U.S. bank’s ATMs were back online and that their automated banking network would recover by late Saturday. “We have been impacted, and for a while customers could not use ATMs and customer services could not access customer information,” Gagnon said.

Now, consider the effects of that "minor" inconvenience. How many of you use your ATM card for all of your transactions? How long could you last without access to an ATM machine, or not be able to use your ATM or credit card to pay for your groceries or gas?

When I started writing the "Digital Choke" story (back in 1999), that was one of the theme of the story. Back then there were several attacks on the 'net, some of them against large companies, some lost a lot of business because their computer systems were compromised by something as simple as a Denial of Service attack. How much more dependant is a company (and the economy) on the 'net? Is your company protected? (Do you have a readily available stash of cash?)

Our company wasn't affected by Slammer/Sapphire. We have a pretty good firewall system that protected us from this one. But we did have to spend a bit of time making sure. How about you?

 

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